About this game engine

A game engine for running live, team-based simulations and capture-the-flag style competitions in a classroom or training room. Teams work against the clock on challenges, decisions and announcements, and a live leaderboard shows how they are doing.

Created by Dr HS Lallie
Free to use. You only need to request an account.

What it does

  • Teams share a live workspace and answer scored challenges, with answers checked automatically or marked by the person running the game.
  • Timed announcements arrive during play. Teams choose what to do, and their choices change their money and score.
  • Optional learning feedback explains why each choice was good or poor, once everyone has answered or the game has ended.
  • A controller dashboard to run, pause and mark a game, and a live leaderboard for the teams.
  • Games are written as plain text files that you can edit offline, share and re-use.

How to get an account

  1. Fill in the form on this page and tell us what you would like to use it for.
  2. Your request is sent to Dr Lallie by email.
  3. You will be sent your account details at the email address you give.

Your details

The details you enter are used only to arrange your account and to reply to you. They are sent to Dr Lallie and are not passed to anyone else.

Request an account

All fields are needed except those marked optional.

Your account details will be sent here.
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